

(The last one is really up to you but I like to keep my guns repaired) Luck: 8 (Better chance to crit and who doesn’t like to win at the casino all the time) Intelligence: 5 (The bonus points per level are good but you will max you key stats no problem with the default amount.)Īgility: 8 (This is key for the bonus accuracy and action points) Several crafting ingredients in various metal boxes and toolboxes.Perception: 7 (The earlier you notice the enemy the better.)Įndurance: 4 (You shouldn’t be getting hit that much anyways)Ĭharisma: 3 (This can vary depending on how you want to play if you don’t care about talking to people that much drop it to 1 if you do keep it at 5).One Nuka-Cola Victory to the right of the reloading bench.Second shelf from the end on the bottom rack, between the two wooden sarsaparilla crates. A Sunset Sarsaparilla star bottle cap on the shelves to the player character's left, from the entrance.


A Missile launcher in the south corner of the room.24 5.56mm rounds in a bin in the southwest corner on the second shelf, next to the chair.

20 9mm rounds in the pot next to the yellow bin in front of the reloading bench.12 10mm rounds in a wooden box on the shelf to the right of the entrance, third layer.Tabitha left a note on the torso of the training dummy (arrow points down towards it) stating the last raid netted some good loot, and to prevent any "incidents," the only "logical" thing to do was to hide the ordnance throughout the room. If you can read this, you have my permission to use any items you can find. The only logical conclusion was to hide everything throughout this room. We got some pretty good stuff from the last raid, and unlike last time, I don't want any incidents.
